

In the original document, creatures like Zephyros and Claugiyliamatar originally had spell levels with slots, and a list of spells for the DM to choose from. If you target a nonmagical plant that isnt a creature, such as a tree or shrub. A Gulthias tree could originate wherever a plant was contaminated by an evil force or sentience. The biggest change involves the Spellcasting ability that some monsters possess. A Gulthias tree was a plant infused with supernatural evil, capable of spreading corruption to nearby plant life and generating malevolent creatures known as blights. The tressym is now classed as a monstrosity (it used to be beast) and now has any alignment, rather than Chaotic Neutral. These mostly tie into the lore issues mentioned above. There are lore changes involving Dungeons & Dragons races like orcs, half-orcs, yakfolk, the Reghed clan, and the Uthgardt clan. huge plant cr7 curse-of-strahd (p.The Storm King's Thunder campaign has received a lot of errata. 'As your flames envelop the creature it recoils at first as the outer layer of bark smaller limbs turn to crispy ash, but the creature remains standing as bloodlike sap seeps through the wounds, giving your fire less dry matter to burn than expected.

Cutting the root doesn’t hurt the blight but ends the grapple. I like that Tree Blight's aren't flammable, it makes them creepier. If you target a nonmagical plant that isnt a creature, such as a tree or shrub. The root has AC 15 and can be severed by dealing 6 slashing damage or more to it at once. Until the grapple ends, the target takes 9 (1d6+6) bludgeoning damage at the start of each of its turns. Hit: the target is grappled (escape DC 15). Melee Weapon Attack: +9 to hit, reach 15 ft., one creature not grappled by the blight. While the blight remains motionless, it is indistinguishable from a dead shrub. The Tree Blight is a tree sized blight that is basically like an evil Treant. The trunks and vines from the trees completely cover the forest floor.

If you can take a look at it here on D&D beyond or in Curse of Strahd, the Tree Blight is an option either as a guardian or as an animated Gulthias Tree. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. The real struggle in fighting an evil tree comes from its guardians and blight children. It still counts as high fantasy, and for some reason players never suspect the trees of being evil.In this. False Appearance.While the shadow blight remains motionless, it is indistinguishable from the stump of a dead tree. Tree Blight 5e 5th Edition Statistics Size Huge Type Plant Alignment Neutral evil Challenge rating 7 General Information Vision Blindsight Language (s) Common, understands Druidic but doesn't speak Tree blights were huge-sized blights spawned from a Gulthias tree. Something along the lines of Plants & Undead & Evil.

With the Guide to the Abyssal Depths done, now is time to move on to some new and fresh horizon, which means new templates I have no clue what the name will be, but I do know what the content will be. (blind beyond this radius), passive Perception 13 Languages Challenge 1 (200 XP). The Blightwalker - Lure your Foes In Before Shredding Them to Pieces - Monster for DnD 5e. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Any ent like creature is always a player favorite. Skills Stealth +4 Damage Vulnerabilities fire Damage Resistances cold, necrotic Condition Immunities blinded, deafened Senses blindsight 60 ft. The blight makes four attacks: two with its branches and two with its grasping roots, If it has a target grappled, the blight can also make a bite attack against the target as a bonus action.īite. The blight deals double damage to objects and structures. While the blight remains motionless, it is indistinguishable from a dead tree.
